17 Oct
2008

Gravitron 2 Now Available on Puppygames

We’ve just added Gravitron 2 to our tiny catalogue of games. It’s a great little retro game reminiscent of Thrust on the C64, and at $5 (£3.50) it was just too good to leave alone! I bought it myself a couple of weeks ago and it’s the best vector graphic gravity based retro shooter I’ve played all year - in fact I liked it so much I thought we’d offer it up to Puppygames customers too. Expect one of our exceedingly rare mailing list letters in your inbox imminently!

Have a look at the tasty video of the gameplay if you’re not convinced:

10 Aug
2008

Big Thanks for Feedback

We’ve had a fair amount of feedback from the site recently, especially since the release of Droid Assault. The majority are positive, but we do get the odd angry sounding letter. People sometimes think we are to blame for having wasted their time, cos they downloaded a demo and didn’t like it. Fortunately they have enough time to write to us to tell us.

And that’s fine, we don’t mind. We’d like to say sorry that they feel that way, and respond to any questions they have. Sometimes though they think it better to leave a made-up and offensive email address rather than a real one, and that’s really not very grown up now is it?

Here’s one example of some of the positive feedback we’ve had…

Just want to say how much I love Titan Attacks, Ultratron & Droid Assault.
They are better than sex and a bargain at the price!! You guys are awesome for matching Steam’s general indie prices. Hell, your games are better than most of the indie represented games on their servers.

It’s still a little surprising that people take the time to write to us and say nice stuff stuff like that! Makes you feel all warm and glowy inside. So a great big thank you to Ryan in Australia for that, and for letting us publish it here. And thanks to everyone else who has written in with similar messages over the last few years, and all the suggestions and constructive criticism too. Keep ‘em coming :)

4 Aug
2008

Droid Assault 1.2 Released

I just released the latest version of Droid Assault, fixing three niggles that have irked players. This is what’s changed in the new 1.2 release:

  • You now unlock levels after completing every five levels. This means you can now start just after any boss or danger stage! Hurrah! So when you get really far you won’t have to start quite so far back in the game, and you’ll gradually get to experience all those really vicious droids in the later levels!
  • The flamethrower equipped droids now actually shoot at the enemies when you’ve captured them. They used to just wander around aimlessly and get blown up.
  • And last but not least, the smarter robots now flee from bosses to the best of their fairly limited ability! It’s not foolproof but it might keep them alive a little bit longer.

So there you have it, go snag the latest version and enjoy!

25 Jun
2008

Game Tunnel Gold for Droid Assault

Droid Assault picked up a Gold Award in the Game Tunnel June Monthly Round-Up, as did Ultratron and Titan Attacks when they were reviewed, making it our 3rd Gold Award in a row. Oddlabs’ Tribal Trouble also got gold, so that’s all the games we currently feature :)

We were just pipped to the post this month by Jon Mak’s Everyday Shooter, which I’ve yet to play as there’s no free demo and I’ve got a feeling it’s not going to work on my old laptop. Bah. Were pretty chuffed anyway with joint 2nd in a month which featured some big games - new releases from Rake in Grass, Grubby Games, Pi Eye Games, the follow up to Gumboy Crazy Adventures and the Penny Arcade Adventures game. This month also sees a welcome return to the panel format, which is always a good read, even when Cas isn’t on the panel stirring things up.

5 Jun
2008

Droid Assault released!

The robots are here! It’s been a while coming, but we’re pleased to finally announce the release of our sixth and most ambitious game to date - Droid Assault…

The droids are malfunctioning - it’s your job to destroy them all!

Droid Assault 1.1 screenshot

Infiltrate the Omni-Corp warehouses, capture droids using your transfer beam and build up a small army of bots to assist in your mission. Along the way, modify your droids with upgrades and powerups, discover a whole range of advanced weaponry including disruptors, laser beams, rockets and flamethrowers, and fight your way through boss battles and special challenge stages too.

Version 1.1 contains a few fixes and tweaks - we’ve increased the contrast between spaces and walls, tidied up the help screen and balanced out some of the droid stats.

more screenshots…

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